
Hurry Curry!
A downloadable game for Windows, macOS, Linux, and Android
Hurry Curry! is a cooperative multiplayer game about cooking. You work at a restaurant accepting orders, cooking various dishes and serving meals to customers. But don’t take too long, as customers might get impatient.
Customers enter your restaurant and order various meals. Your task is to assemble these meals by cutting, cooking, baking, searing and combining resources in the kitchen. Multitasking is crucial, but can lead to food burning or customers leaving if you take too long. There are many different restaurant/kitchen layouts to choose from.
The source code repository is available on Codeberg. The game is free software, licensed under the AGPL 3.0 only.
If you are using Linux we recommend you install the game from Flathub, Snap Store or the AUR instead of downloading the binary.
Additional download options are listed on the the game's primary website.
| Status | Released |
| Platforms | Windows, macOS, Linux, Android |
| Authors | metamuffin, tpart, nokoe |
| Genre | Simulation |
| Made with | Blender, Godot, Rust |
| Tags | 3D, Casual, Cooking, Co-op, DRM Free, Fast-Paced, Godot, Multiplayer, No AI, Open Source |
| Average session | A few minutes |
| Languages | Danish, German, Greek Modern, English, Spanish; Castilian, Basque, Finnish, Faroese, French, Italian, Japanese, Dutch, Polish, Russian, Swedish, Turkish, Chinese, Chinese (Simplified), Chinese (Traditional) |
| Inputs | Keyboard, Mouse, Xbox controller, Touchscreen, Smartphone, Playstation controller |
| Accessibility | Configurable controls, Interactive tutorial |
| Multiplayer | Server-based networked multiplayer |
| Links | Source code, Homepage, Community |
| Content | No generative AI was used |
Download
Development log
- Hurry Curry! 3.1.0 "Big Screen" release changelogApr 27, 2026
- Hurry Curry! 2.1.0 release changelogSep 30, 2024




Comments
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Hello! I'd like to to contribute with some suggestions of the Spanish translation. It includes some natural speech, spellcheck and missing strings from the English locale file.
Let me know if you're interested!
That would be awesome! We use Codeberg's Weblate for managing translations. You can edit translations and contribute new ones here: https://translate.codeberg.org/engage/hurrycurry/
I want to create a registry server to list public servers, how do I do that?
For this you would need to run
hurrycurry-registrywhich is packaged for archlinux only (or build it from source). However each game server only registers to at most one registry and by default that is the “global” registry at https://registry.hurrycurry.org, so your registry would only list game servers that explicitly switched to your registry. Community run registries are possible but not really intended for now since we didn’t have a reason for them yet. What would be your use-case for this?I'm compiling my own version of Hurry Curry and adding characters and textures. I'd like to have my own global server...
If by “global” you mean have a server visible to all players, then use the
--register(and perhaps--server-name) flag on the server program. But for testing your changes locally you dont need any of that; just use the server address input withws://127.0.0.1:27032, no registry needed. Also thanks already for your interest in improving the game! (I recommend you join the matrix channel, i generally reply much quicker there)tried to run many of the apks, the i686 manage to ran on my Huaweii Y7 2019, but it doesn't allow me to scroll down on the contract screen
This should be fixed in the newest release of Hurry Curry. Sorry for the inconvenience.
No problem, thanks for answering
I would also recommend making some fixes to the Bots, they tend to get stuck with clients and with each other, the simple chef bot gets confused when there is tomato soup being cooked
Edit: And don't get me started on the difficulty, even on 1 player map, the game is surprisingly hard, i don't know if the game is intended to be this hard or not, but even with one bot waiter, it's hard to get past 1 star
Edit 2: And the DishWasher Bot doesn't even do his job
Thanks for the feedback. @metamuffin actually spent the past few days fixing the bots upstream, and they should hopefully no longer get stuck. The dishwasher bot now also works correctly. We're planning to publish a release with all of these changes very soon.
Regarding the difficulty, we eventually want to add a campaign mode, where players start with easy maps (like Salad Store) and then maps get increasingly more difficult as they progress.
Thank you so much for the reply, it's good to know you guys are still here.
I've been trying to get the joystick to work for hours. Tried the override --input=device command, but doesn't work. Is there a version that automatically enables joystick mode?
Hi! We just released the 2.3.1 update for Hury Curry, which includes controller support by default for the Flatpak version. I hope this solves your problem!